To build for Android, install the C++ Android development tools and the required third-party tools: Android NDK, Apache Ant, and Google Android Emulator.įor better emulator performance on Intel platforms, one option is to install the Intel Hardware Accelerated Execution Manager (HAXM). To get the OpenGL ES templates, and to build for iOS, include the optional C++ iOS development tools. If you haven't already, install the Mobile Development with C++ workload in the Visual Studio Installer. Here are the system requirements to create an OpenGL ES app for iOS and Android.
It was last available in Visual Studio 17.3.